Weapons Guidelines

Weapons Check

Weapons and armour will be checked for LRP-safe construction according to LT guidelines, which are available on request from the weapon-check point, the Armourers Guild, Game Control and by download from the LT website. No real weapons may be bought to a Lorien Trust event, though reasonable camping knives may be used in camp for camping tasks. At no point should an un-checked weapon be used IC.

General Combat

The LT system supports a variety of styles of combat in situations from a one on one duel to large scale battles. You are asked to both respect the fighting style of your opponents and adjust your style to fit the situation and terrain in which you find yourself. When fighting near obstacles, with bodies on the floor or near hazardous terrain you should avoid backing yourself or your opponent into danger. Additionally in low light conditions, from dusk onwards, it is often difficult to see your target clearly or for them to see your incoming blows, extra care should be taken in these situations. Periodically you should check the state of your weapons especially after heavy combat or woodland combat where your weapons may have picked up splinters or thorns. If in doubt, ask a Referee, Marshal or weapons checker if your weapon is still safe to use. The decision of a Referee or Marshal in these circumstances is final.

Additional combat safety guidelines may be imposed due to site restrictions or other OOC logistical reasons.

Claws

All claw users must pass the Lorien Trust Claw Competency test to use claws safely at LT events. Claws must be used in such a way that the hand itself never touches the target. All claws must be used with an open hand, with nothing in it. Such blows must be horizontal. These rules are for safety considerations. Remember also that claws take just as long to use as any other weapon, do not use it as an excuse to fight as fast as possible. Blows from claws should still be spaced at least far enough apart for you to call clearly your damage, even if you are not required to call the damage aloud.

Small Weapons

Care should be taken with small weapons, like daggers or short maces that the hand is never in danger of striking an opponent. If the weapon is held reversed along the forearm then extra care should be taken to avoid stabbing with the tip or punching with the hand when striking a blow. As with claws, blows from small weapons should still be spaced at least far enough apart for you to call clearly your damage, even if you are not required to call the damage aloud. You may not strike your opponent in the back if you are in front of them, nor attempt to parry or strike projectiles from the air.

Small weapons are 7 – 18 inches (18 – 45 cm) in overall length.

Medium weapons

With longer weapons, you should take care to keep your blows light and be careful that your swings do not inadvertently strike others beside or behind you. Using a long weapon in each hand is different and more complicated than just one, and care should be taken to make sure you are as safe fighting with your off hand as you are with your primary hand. You may not strike your opponent in the back if you are in front of them, nor attempt to parry or strike projectiles from the air.

Medium weapons are 18 – 42 inches (45 – 110 cm) in overall length.

Large or pole weapons

Two-handed weapons are the most common cause of heavy blows and extra care must be taken with these weapons. Moving your hands near the base of the weapon to give extra reach results in you losing control over the striking end of the weapon. More than other weapons you should take care that those around or behind you are not inadvertently struck as you swing your weapon. You may not strike your opponent in the back if you are in front of them, nor attempt to parry or strike projectiles from the air.

Large melee weapon of 42 – 72 inches (110 – 180 cm) in overall length in two
hands in melee combat. You may also use a weapon of pole-arm design of 42 – 84 inches (110 – 210 cm) overall length.

Shields

Shields may be of any size and shape between 10 (25cm) and 60 inches (1.5m) tall and between 10 (25cm) and 30 inches (75cm) wide. Shields cannot be used as a weapon in any way and punching or barging with your shield is not allowed. Kicking, punching or otherwise forcing your opponent’s shield out of the way is also not allowed.

Bows and Crossbows

All bow and crossbow users must pass the Lorien Trust Bow Competency test to use projectile weapons safely at LT events. In addition to these requirements, there may be situations where projectile weapon use is inappropriate or dangerous. As noted above you should always follow the instructions of a Referee or Marshal with regard to use of these weapons.

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