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Trust Militia Guild
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The Militia are enforcers of the laws of the Gathering Treaty and the advocates of justice. The Militia acts to regulate events such as the Gathering and Moots, where many Factions meet, as agreed by the hosting Faction and other Factions in attendance. With differing laws covering the many kingdoms, the job of a Militia guard is never easy.
The Guild of Militia was founded with the establishment
of the Gathering Treaty back in 1092. The initial ranks of the Militia
were drawn from the neutral garrison of Norhault, led by Lord Garth. However
the difficulties they have had in establishing themselves have proved
torturous in the extreme. During the Heartland Games, Moots and Gathering, the Guild
maintains a detention area for the punishment of petty criminals. Should
matters of a more serious nature arise, then the Guild will act in conjunction
with the hosting nation of the event to pursue the dictates of law and
justice. For the rest of the year, the Guild acts to offer advise to local
militia and sheriffs over matters of law and order, as well as offering
itself as a neutral party when the pursuit of criminals might cross the
border of a different nation. The Milita guild is the ideal place for those who wish to strive to make things better in the lands of Erdreja. They also give you the chance to learn some of the skills used in this for yourself using the Lorien Trust Role Playing Occupational Skill Points System or OSP's. For more information on the Militia and other Guild OSP's follow the link Below. The militias own web site is currently unavailable
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